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About Portable Farm
Portable Farm was developed by Bar Shift Games and published by Bar Shift Games. The PC release date took place on November 2, 2020. The genre of the game can be defined as casual, indie and simulation.
Let’s take a look at how Portable Farm reviews look across major review platforms. On Steam, this title has accumulated 34 gamer reviews, 94% of which are positive.
Portable Farm: Your Pocket-Sized Farming Escape in VR
Escape the daily grind and cultivate your own serene oasis with Portable Farm, a revolutionary SteamVR overlay! This innovative virtual reality farming game lets you nurture a vibrant 3D farm right within your VR experience. Step through a two-dimensional portal and interact with your crops, all while staying immersed in your favorite VR games and applications. Bring the relaxation of an idle farming game into your virtual world!
Please Note: Due to the resource-intensive nature of running alongside other VR applications, we highly recommend trying the demo to ensure your system can handle both Portable Farm and your chosen VR games simultaneously. This is crucial to avoid potential CPU bottlenecking issues.
Grow Your Dream Farm in Virtual Reality
In Portable Farm, you'll start with humble beginnings, watering crops, tilling the soil, and planting a variety of seeds. As you progress, you'll upgrade your farm, decorate it to your liking, and create a thriving virtual homestead. Imagine tending to your crops while chatting with friends in social VR platforms, or taking a relaxing break from fast-paced action games to enjoy some peaceful VR farming. Loading screens will never be the same again!
Your digital crops continue to grow even when you're not actively tending to them, offering the perfect touch-and-go management experience. Over time, the seasons will change, bringing new crops, decorations, and challenges to your farm. Experience the joy of seasonal crops and create a diverse and bountiful harvest.
Key Features of Portable Farm:
- Customizable Portal: Reposition and resize the portal to fit perfectly within your VR environment. Fine-tune comfort settings for optimal immersion.
- Simplified Interaction: Interact effortlessly with all elements using a single, configurable grip button.
- Upgrade Your Farm: Invest in upgrades to make farming easier, faster, and more profitable.
- Endless Customization: Decorate your farm with a wide variety of decorations to create a unique and personalized space.
- Dynamic Seasons: Experience the changing seasons that bring new looks and opportunities. Discover seasonal crops with each month.
- Passive Growth: Watch your crops grow even when idle, providing a relaxing and rewarding experience.
- Soil Management: Fertilize your ground or plant clover to accelerate growth and prevent soil from drying out.
- Seamless Integration: Using a unique gesture, seamlessly open and close the portal without interfering with your primary VR game’s controls.
FAQ
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I started the application but I can't see the portal? / The portal is too far away!
This can happen with some setups involving space movers, go to the desktop UI and click the "Recenter Portal" button, then grab the portal to see through it while moving it around, if the farming terrain is not nearby, then click the "Recenter Player" button which will move the player in front of the farming terrain. If the portal still doesn't show up, try a restart of the app, if this doesn't work, the last rare occurrence was when the app couldn't recognize the SteamVR program, which was solved by re-installing SteamVR.
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I don't like having to reposition the portal every time I move while it's closed
There is an option on the UI of the game that allows you to have the portal follow your location and/or your rotation while it it closed, making it stay in the same place relative to you from when you closed it, so all you have to do is close the portal when it's at a comfortable position and that will be restored relative to you, no matter where you move while the portal is closed.
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I notice some "wavey"-ness when my head is closer to the portal
This is due to the display method, to have the portal father back without cutting off the front of the terrain, unchecking the "Set Near Clip To Portal" option will allow you to move the portal back, without it cutting out what's in front of the portal (ie: between you and the portal, rather than behind the portal), making it much more comfortable to look at since it's farther away, adjusting the scale can also make it easier to sit the portal further back on the terrain.
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My crops aren't growing!
It could be that you planted crops from another season, which won't grow during the wrong season, unless the block they are planted on has been upgraded to override that. Check the shop's bottom shelf to see what crops can grow when.
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I can't buy anything from the seed shop because I have no money left!
You only start out with 20 money, so you can usually only buy 1-2 seeds to start out. If you end up in a place where you have no more money for seeds from the shop, no crops growing and nothing to return to the shop that would give you money back, within 60 seconds the game should check that you're at a dead-end and will restore your money count to 20.
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I skipped the tutorial, can't get the gesture to work, or forgot how the gesture works!
If you can't remember the gesture or want to see the tutorial again, pressing F3 on the desktop UI and then pressing the "Show tutorial again" button will run through the tutorial again, showing off the gesture with rotational axis labelled. If the gesture is too hard, or you can't twist your hands fast enough, you can lower the slider value on the lower left of the UI, which should make the gesture much easier to trigger
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Can other people in the game see the farm?
Unfortunately no, they will simply see you doing motions with your arms on invisible objects, much like how people in real life perceive what people in VR are doing.
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How do I reach the back of the farm easier? How do I move the farm terrain to a better position for me?
The desktop UI has settings for this such as enabling temporary shift handles on the terrain, allowing users to grab and pull them to move the terrain around, as well as other options like enabling a world grab anchor, which allows players to move the portal and the terrain around simultaneously to a better place in their play area. Other options including following the player while the portal is closed, for those ever-moving players who don't want the portal to stay in a specific spot in their play space. change
Comfort Options
This section will explain all of the comfort options present in the app
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Set Near Clip To Portal
"Near clip" refers to whether or not the portal will cut off (or not render) things that are in front of the portal (as opposed to behind it, from the viewer's perspective), turning this on can make more sense visually, turning it off makes it easier to place the portal farther back from the player and view more of the farm easily.
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Enable World Grab Anchor
Turning this on will enable a globe-like icon on the portal, and if the player grabs this icon the entire portal and terrain will move with the player's hand, allowing the player to place the farm anywhere they like easily. Turning it off simply hides this globe icon.
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World Grab Anchor Also Rotates
(This option will be locked while the option above is toggled off)
Turning this on will allow the previously mentioned world grab anchor to rotate with the player's hand when grabbed. Turning this off means the world grab anchor will only move the terrain and portal, not rotate it.
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Enable Temporary Terrain Shift Handles
With this on, green and brown terrain shift handles appear on the front corners of the terrain, allowing players to move the terrain around temporarily while held, making it easy for players to reach the back of the farming terrain without having to lean. When the handles are released, the terrain goes back to where it was before the player grabbed the handles.
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Portal Follows Player While Closed
Turning this on will have the portal and terrain follow the player positionally while closed, allowing it to always be near the player when they open the portal again. This is good for players who move around a lot when playing. To allow the portal and terrain to rotate and match the front of the player's vision, see the next option.
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Portal Also Follows Player Rotation
(This option will be locked while the option above is toggled off)
Turning this on will have the portal also follow the player's rotation when closed, allowing the player to rotate around while the portal is inactive, and have the portal always be in front of them when they bring it up again.
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Require "Gesture Unlock" button to allow portal to activate with gesture
This setting is for those who find they activate the gesture too often while playing their game, while this setting is active the gesture can only turn on if the button bound to "Unlock Gesture" (via the Steam VR bindings menu, which can be accessed by clicking "Show/Edit Bindings" as the button is NOT bound by default) is held down, allowing users to make sure the portal only turns on when they want it to.
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Toggle Gesture Speed Threshold
If the gesture is too hard to activate reliably, lowering this slide can make it easier to trigger, conversely raising it can make the gesture harder to trigger, as it changes the rotational velocity your hands have to be moving at to trigger the command.
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FPS Input Field
To set the FPS of the portal, simply enter your desired number and press enter, this number is saved across sessions. Lowering this number can make the portal look slightly more jittery, but also decrease the CPU load the program has on the user's computer.
Related Links
Game Info
System Requirements
Minimum System Requirements:
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OS: Windows 10
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Processor: Multi-cored with decent speed, above 3.6 GHz
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Memory: 1 GB RAM
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Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
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DirectX: Version 9.0
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Storage: 100 MB available space
- VR Support: SteamVR
Recommended System Requirements:
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OS: Windows 10
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Processor: i5-6600, recommended around 4.0 GHz
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Graphics: GTX 1070
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DirectX: Version 11
- Storage: 100 MB available space
Age Ratings
Age Ratings for this game are unavailable.
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