Isometric view is one of those few things that are always hit or miss, nothing in between. People who like it state that it’s way easier to precisely pinpoint your location than in FPP games, contrary to those who simply can’t get used to this kind of “camera” angle. Still, there are some great titles that wouldn’t work without such view. It’s really up to developers how they implement this angle in their isometric games. Before we get to those that managed to nail it, let’s talk about theory for a little bit.Read more
Disco Elysium - The Final Cut
Visit our forum to vote for new features & suggest your own ideas.